V/ recommended wii games




















Sequel without amiibo support on Switch. Do we really need to explain this? Take all your favorite Nintendo characters, put them in a single room together, and let them beat the crap out of each other.

Now has eight-player Smash, a Mario Party-esque mode called Smash Tour, an online mode that blows Brawl's out of the water, a mode specifically for competitive players, an extensive single-player mode for those who don't like online play, and even some demos for Virtual Console games.

The game offers also DLCs of several kind. One of them is SF's Ryu. The usual exciting roster of Tekken with just a touch of Nintendo. Gameplay is still a blast as usual, adding in features lost since the original Tekken Tag Tournament. Latest action game from Hideki Kamiya. You control a group of superheroes on a mission to stop alien invaders. Your characters can form any weapon or tool they need using themselves as material. Try the demo if you're not impressed yet. AKA it's weeaboo as fuck.

Be aware that this version is censored even in Japan. The sequel to the critically acclaimed Wii RPG, it's just as huge and impressive as the previous game. In fact, it's probably the most impressive game on the Wii U. With one of the hugest overworlds in any recent RPG, you can get into many battles with Xenoblade's battle system, sometimes even in a giant robot.

It may not be as good as Xenoblade Chronicles, it's still good in it's own right. Zero, Attack on Titan, etc. Yoshi's Woolly World. A spiritual successor to Kirby's Epic Yarn, you play as Yoshi trying to collect all of the Wonder Wool to rescue all of the unraveled Yoshis. You can eat enemies, platform, and do all sorts of fun stuff. Also it's cute as fuck. Amiibo has tons of costumes locked behind them, so that suck. Fight zombies in post-apocalyptic London.

Plays like a single player rogue-like version of Left 4 Dead. Perhaps not an instant classic, but it had a lot of great ideas and the multiplayer was rad as fuck. Expect a lot of loading screens. The sequel to the famous WiiWare game. This game features purtier graphics, new songs, and a whole bunch of other shit. This is a platformer so fucking difficult the developers couldn't beat it. If you like getting raped hard, this game is for you.

A Free collection of three minigames inspired by the games of the late 70's and early 80's. Blue is a Chroma Star: a color-based space invaders like shooter. Pink is Pink Mite: a scrolling platformer where avoiding obstacles is the focus. Yellow is a The Queen: a defender-type game based loosely on Pong where you must deflect projectiles while not getting hit on your vulnerable side.

Everything is set to nicely made vaporwave music. A cool manic shooter, originally released on the Dreamcast, with some solid indie pedigree: the producer and the programmer of Pier Solar, plus the designer and the composer of Last Hope.

Their main inspiration is distinctly - or even shamelessly - Cave's DonPachi series. Gorgeous highly detailed backgrounds and nice electronic soundtrack. Very enjoyable, but perhaps a bit on the short and easy side. Jeez, for a game that was an obvious Mario clone back in the 80's, the Giana Sisters have come a long way.

This game is a 2. The switching mechanic changes the graphics, soundtrack, and behavior of various monsters and interactive elements lending a puzzle feel to the platforming. It's actually a very deep and enjoyable game. A 2D platformer similar to Super Meat Boy, but slow as shit. If you like Super Meat Boy, then get this game.

Burn things, collect money, buy more things to burn and make combos with, and repeat. Has a very dark story going on throughout. Same guys who developed World of Goo. Wii U version is not much different to the PC version and with a somewhat high price for a hour 'game'. Port of the 3DS game, a great puzzle platformer with timed levels which will have you trying to beat your best time by miliseconds. Wii U version has Hyper Mode levels which are just bounus levels more difficult than the first 16 levels, a new gun after you finish the game, and has enhanced visuals so you can see more of the Hooligan Sisters' lewd curves.

Also on PC. A deluxe edition of the 3DS game The game kind of loses its touch without the 3D. But hey, playing as grandma at the end makes up for it, right? Beautiful twin-stick shooter. Has 4 levels which each have 4 sub-levels. Game gets extremely difficult when you go for the high scores. Has multiplayer co-op.

Updated for PS4. Sort of like WarioWare if it was nothing but the 9-Volt retro microgames. Play goal-based snippets from 16 of the ancient "black box" era Nintendo titles as fast as possible. The real meat comes in the "remix" challenges like completing the first stage of Donkey Kong as Link. There are over challenges and many are a pain to earn rainbow stars on, or beat the cocky bastard flaunting his new pixel stamp and best time.

Partly updated for 3DS. Both the Wii and Xbox versions retain the wit and deep gameplay of the previously released PS2 title "Bully" and boasts additional new content. Bully: Scholarship Edition takes place in the fictional New England boarding school of Bullworth Academy and tells the story of year-old Jimmy Hopkins as he experiences the highs and lows of adjusting to a new school.

Capturing the hilarity and awkwardness of adolescence perfectly, Bully: Scholarship Edition pulls the player into its cinematic and engrossing world. PES has been redesigned to make incredible use of the motion-sensitive nature of the Wii's control system.

The player has more control over the on-screen action than ever before, and in line with such advances, Konami has also unveiled an all-new pack design that conveys the unique in-game visuals and ease of use while maximising its use of cover stars Cristiano Ronaldo and Michael Owen.

Crucial to PES for Wii is an all-new control system that truly elevates the level of control available to the player while retaining the depth and intuitive moves of the series. Making use of the Wii Remote and Nunchuk, the player must also consider the movements of their teammates around them. The Nunchuck is used to move the current player, while the Wii Remote is used to pick out players to send them on runs or to receive passes via simple click and drag system which uses arrows to show the path of the run, and a press of the 'B' button to complete the move.

Utilizing the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation.

Marines and Russian soldiers, players employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date. Call of Duty: World at War introduces co-operative play, bringing fresh meaning to the "No One Fights Alone" mantra with up to four-players online for Xbox , PS3 and PC, or two-player local split-screen on consoles.

Nintendo Wii will also support a unique co-op mode for two players. For the first time ever players can experience harrowing single-player missions together for greater camaraderie and tactical execution.

The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively — if players are online with Call of Duty: World at War — they always gain experience points.

With a dragon on the loose and 8-bit classics leaking into the real world, it's all fun and games until the proud land of Strong Badia falls to Trogdor's fiery wrath. Now Strong Bad must take back the night by sending this scorching menace back into his arcade cabinet once and for all.

Just one problem: Does anybody know how to kill a dragon? Dead Space Extraction marries the innovative motion controls of the Wii Remote with a frenetic first person perspective to create a new action-packed horror experience. Dead Space Extraction tells the story of a handful of space colonists desperately struggling to escape from a horrific infection on the Aegis VII mining colony deep in the furthest regions of space. The game introduces a new heroine to the fiction and as the crew fall victim to a mysterious contagion aboard the ship, it becomes clear that protecting her may be their only hope for survival.

Dead Space Extraction introduces all new characters, weapons, enemies, puzzles and co-operative multiplayer gameplay. MotoHeroz is a side-scrolling platform racer game for WiiWare. Trauma Team is an entirely new medical entertainment experience from the makers of the award-winning Trauma Center series. Encounter unprecedented depth across six distinct fields of medicine: play as a general surgeon, diagnostician, E. Follow the story as never before with all-new dynamic story sequences inspired by Japanese animation and comics; each dramatic chapter comes vividly to life with distinct style.

Hand-drawn art, innovative animation, and quality voice acting perfectly capture the raw intensity, excitement, and danger of every heart-pounding moment. Bigger, more exciting, and more balanced than ever before, Trauma Team promises to be the ultimate medical entertainment experience. Pinball Hall of Fame: The Williams Collection faithfully recreates eight of the most memorable tables from the golden age of pinball in photorealistic 3D. Working closely with Williams to ensure authenticity of each of the games, the collection is highlighted by some of the most popular and innovative Williams pinball tables, including Gorgar, the first-ever talking pinball machine, Black Knight, which introduced "Magna-Save" and Bonus Ball, and Space Shuttle, which took the pinball industry by storm in Every table has been meticulously recreated to bring players the visuals, sound effects and gameplay that made these games legendary successes.

Players begin Pinball Hall of Fame: The Williams Collection with access to four pinball tables, and the remaining four tables are unlocked as the game progresses. Players can spend as little as two minutes on a quick pinball challenge, or delve deeper into the game, gaining rewards in a token-based system as they unlock each of the pinball tables.

Single-player Arcade and Challenge modes provide hours of solo entertainment, and a Multiplayer mode lets players face each other head-on. Fly over the ruins of ancient Greece and avoid falling into blazing sands or perishing in the claws of cruel harpies and hydras.

You will need the help of Zeus and other benevolent gods from Olympus to summon their powers. They will let you cast rays, modify the scenery and control winds as you wish. By making your own wrist movements and pointing to the game screen, you will be able to achieve these and many other feats.

Play with a friend and maximize your abilities: While one controls Nyx, the other will control the powers from the gods. When Strong Bad fails to obey the King of Town's totally unfair e-mail tax, he's placed under house arrest.

Once freed from his wrongful imprisonment, Strong Bad goes on a mission to unite the local warring factions under the Strong Badian flag. So what are you waiting for?

Mario Kart Wii comes with the intuitive Wii Wheel, which makes it easy for novices to compete against veterans, so no one is left in the dust.

And with a broadband hookup to Nintendo Wi-Fi Connection, players can compete with up to 11 other drivers from around the world for racing dominance. The game includes 16 new courses and 16 classic courses from previous Mario Kart games. For the first time ever, players have the option of racing with either karts or motorbikes. Players can also hit the road as their personalized Mii caricatures in addition to the handful of classic Nintendo characters found in the game. True to the series, the game features tons of racing, plenty of power-ups and oodles of objects for players to use to slow down other drivers.

And 10 battle arenas keep players busy between trips around the circuit. So there's bound to be a configuration that fits everyone's style. This new channel builds on the online community of Wii owners and lets players compete in tournaments, check worldwide rankings, see when their friends are playing and download ghost data.

Take control of gravity and anti-gravity and carefully maneuver your small star through 50 stages set in multiple galaxies. Collide with other stars to absorb them and make your own star expand in size, or capture the stars in your orbit and have them become your satellites.

Space isn't empty, though, and you'll have to avoid bumping into obstacles or getting pulled into a black hole.

If you feel like relaxing while still being challenged, this is the game for you. Its combination of simple controls, atmospheric sound and unique environment make for an experience unlike any other.

Call Your Shots allows the player to create his or her own plays on the fly and direct receivers where they should run. Gamers of all skill levels can also enjoy an all-new fast paced 5-on-5 mode which has a reduced field length and big head NFL players.

Experienced Madden players or rookies to the game can utilize the all-new play calling system. No matter the skill level, players can be competitive with three playbooks to choose from, ranging from Easy to Advanced. PES focuses on enhancing the excitement of matches between players, making for a truly challenging experience that constantly tests the player.

Intuitive zonal defending covers spaces and players need to look constantly for new ways to attack. PES focuses on being a real soccer simulation, as it requires both strategic play and quick reactions, as in real life. In addition to key out-field elements, goalkeepers are more versatile and with abilities matching those of modern shot-stoppers.

The game's referees have also been reworked, with smarter AI elements allowing them to make more balanced calls during matches. PES has undergone a major visual revamp, with its celebrated player likenesses and animations now even closer to those of real-life players - including live player expressions to be depicted with an improved lighting system which differentiates between various conditions!

As de Blob, the player uses the city as a playground by rolling and bouncing through the streets crushing as many Leech Bots as possible. Rolling, bouncing and crushing are his weapons. Race against time moving at Blob speed, or choose your own pace.

The city is a canvas and de Blob is your paint brush! Vast cityscapes and urban sprawl offers players the freedom to explore and make their own game-experience. Complete levels as a fun, animated superhero who transforms a hostile city into a vibrant, colorful, happy place. Creative activities and puzzles give immediate and continuous rewards throughout the entire city. Multiple challenges must be found and accepted, which can guide the player through to the next level — the destination and objective for one challenge can be the starting point of the next.

Successful completion of challenges earns rewards such as points, time, environmental improvements, additional challenges, and liberating zones. An intricate single player campaign, as well as a multiplayer experience that supports two to four competitors via split screen. Sprint challenges — short bursts of gameplay where the player attempts to accomplish a single skill-based objective.

Replay sprint levels to earn higher achievement ratings, which enable the gamer to unlock additional content from the Art Gallery. As a special service to new players, there's an Easy Mode — a first for a Mega Man game. This new feature means novices and longtime fans alike can all have a shot at making it to the end of a Mega Man game. Also, you can now play as Proto Man and try Time Attack Mode from the beginning, or watch play-through videos from players all over the world.

Strong Bad is here to show you how it's done in his hand-crafted cinematic masterpiece, Dangeresque 3: The Criminal Projective. You play Dangeresque, a dirty cop in pursuit of a little action and several big sacks of cash. Can our hero stay alive long enough to defeat his arch-nemesis, save the world and get the girl?

Looks like he's gonna have to jump. Whereas Edward suggests aggressive means to collect the precious resources, his brother William offers a peaceful solution, proposing to explore new and unsettled lands in the south of the kingdom. But there are still many unmet needs within the king's empire, and players are tasked with the mission of fulfilling those needs while both expanding and sustaining the vast society. Build and sustain your own expansive empire. Explore the beautifully detailed world and discover new places to create your civilization.

Set up trade posts in the spice mines of the Orient and explore new trade routes to keep your nation growing. Learn from other nearby cultures to expand your horizons and master the challenges of establishing a prosperous society. Trip Flux is the final adventure for CommanderVideo. Developed exclusively for Wii and based on the GoldenEye film, GoldenEye gives players the chance to use the lethal, gritty style of Daniel Craig's James Bond to outwit, outmaneuver and overtake an arms syndicate that threatens the world in an innovative, modern take on the legendary GoldenEye movie.

GoldenEye features an unprecedented lineup of four-player split-screen multiplayer options that encourage social gaming, with over 50 total characters, including eight classic Bond characters, ten maps, three standard modes and 17 special modifiers that allow gamers to create hundreds of game combinations.

GoldenEye also features online multiplayer for up to eight players designed for seasoned FPS online gamers with unique modes and a robust XP system for unlockables and achievements. MadWorld is a game with highly stylized black and white graphics, over-the-top violence and visceral action which incorporating a layer of unexpected, irreverent comedy that makes the experience unlike any other.

As Jack, players make their way through the various levels and environments in Varrigan City, crafting clever traps and using various weapons — chainsaws, street signs, and daggers, to name a few — to destroy enemies who threaten their lives.

The Wii Remote and Nunchuk are used in a variety of motions that mimic the action on screen. Lively sports commentators call out moves as players execute them, and darkly comical finishing moves add a level of irreverence that contributes to the game's unique tone.

Along with the exaggerated characters, upbeat pace and bloody visuals that define "Death Watch," a variety of crazed mini-games called "Blood Bath Challenges" are scattered among the levels, giving players a chance to upgrade weapons and increase overall scores. Working out with a friend is a great way to stay motivated. The split-screen view allows you and a buddy to work out side-by-side. Throughout each workout you'll get clear instructions, instant feedback, just the right amount of encouragement, and valuable tips to help you achieve maximum results.

Finally, a personal trainer that doesn't charge by the hour! With the exclusive video game license of the NFL and its players, and currently in its 17th installment, Madden NFL 07 puts you in control the running game like never before. For the first time ever, step up as the lead blocker to create a hole, and then take control of the tailback and smash through, overpower, or slash away from would-be tacklers as you fight for every yard. Innovative rushing controls give you a game-breaking ground attack featuring all-new jukes, cutbacks, and the distinct running styles of your favorite backs.

Conceived as an entirely original football experience on the Wii, the game puts players on the field like never before. Boasting massive gameplay innovations inspired by the motion sensor of the remote, Madden NFL 07 maximizes the power and unique design of the game system. Vektor has been locked inside your Central Processing Unit. He is not sure how he got there or how long he has been there but he needs your help to escape. The CPU has disabled Vektor's ability to move around independently but he is an expert coder.

Work with Vektor to help him escape the evil clutches of the CPU. You must move fast as the CPU can adapt quickly to your escape. Vektor will code new abilities for you to combat the increasing power of the CPU, but his fate lies in your hands. Features - 30 levels of Retro Arcade Adventure action! Sonic is back for his fourth installment in the classic 2D series, revamped from the ground up. Based on ancient Japanese lore, Murumasa: The Demon Blade plunges players into the mystical Genroku era, ruled by the skilled shogun Tsunayoshi Tokogawa.

Used in hatred, drenched in blood, the cursed blades condemn those who use them to tragedy, madness, and untimely deaths. As chaos spreads, denizens from the netherworld breach their realm as these malevolent swords summon evil spirits - and the Dragon and Demon Gods as well. Featuring hand-drawn 2D art reflecting the heritage and tone of the storyline, Muramasa: The Demon Blade transports players into a little known mythology, envisioned by the creators of the critically acclaimed Odin Sphere.

Players take on the role of a male ninja or female kunoichi, utilizing their ninja prowess to traverse the clever side-scrolling levels that feature vertical progression as well as the traditional horizontal stage advancement. The game features new graphics and user interface while also incorporating interactive and social mini-games.

The game also features online play for the first time with Simultaneous Online Play that allows up to four players the ability to play each hole at the same time.

The small purple dragon returns, bringing with him new friends in this peripheral-based adventure. Use it to quickly install the wads to your SD card rather than having to manually transfer them. Cover images from gametdb. This set has been made to quickly download and transfer to a hard drive for play on native hardware.

Addeddate Identifier vsrecommended Ocr tesseract 4. There are no reviews yet. This game is an absolute blast. It's not the nostalgic orgasm everyone expected. There is a lot of throwbacks to the 64 version, but it never goes overboard with it. If you're a FPS fan, and have a Wii, you won't find a better shooter on the console.

It's utterly refreshing in a way. Basically a WiiWare version of Lumines , but with a larger variety of colors. Really fun if you don't already own Lumines. Also on the PSN. Strangly, got a retail release as well but don't buy that. There's nothing much to say: two classics of cheesy, B-movie, gun-game horror ported to the perfect home console for them.

Boasts a good amount of unlockables and extra modes as well, but nothing outstanding. The simple pleasures of bad voice acting and zombie-shooting will never go out of style.

This is the cheapest and most accessible home port of both games. Incredibly aesthetically pleasing.

You play as a kiwi wearing her eggshell on a tireless search for her mother. Very easy and simple, and the learning curve and difficulty level somehow makes the game fun for kids and adults alike. Only the American version is in full color - if you want sepia, try another version using region-free-enabling homebrew!

A very underrated Survival Horror for the Wii. While short, it's also one of the scariest games this generation and it costs very little. It is divided in several chapters in which you must solve simple item-based puzzles to find the exit, while trying not to get killed by ghosts. You don't have any weapons.

You use the Wiimote as a flashlight. This game isn't for everybody; most people will probably find it as dull as the critics have. Recommended for horror fanatics, or if you're looking for a game that will scare casuals, as the game is so simple that anybody can play it. Never released in Europe? What the fuck guys! Kirby is back in his most diabetes-inducing adventure yet! This time, he stumbles into another world where everything is made of yarn and fabric. He lost his ability to inhale his enemies and copy their power, but makes up for it with a number of Yoshi-like transformations, including a car, a submarine, and a giant robot armed with missiles.

The art style is enchanting and features many clever surprises. Let's just say there is a LOT you can do with yarn. The gameplay is more similar to Wario Land 2; Kirby is invulnerable and only loses some of his collected beads when hit by an attack.

Said beads can be used to buy furniture for Kirby's house, which unlocks mini games. The challenge lies in finding all the hidden treasure rather than just reaching the goal. Visually similar to Kirby 64 , while its gameplay is reminiscent of Brawl 's Subspace Emissary story mode.

A four-player co-op adventure with many copy powers for Kirby, each with a variety of moves and attacks. Motion controls are minimal and optional, while difficulty is low as usual. Has a surprising amount of extra content and a weird twist at the end. Definitely pick this up if you love Kirby Super Star and miss Kirby Remake of the PS1 2.

As Klonoa, a cute rabbit-thing, you explore the vibrant world of Phantomile. The main gameplay mechanic revolves around inflating enemies to use them as stepping stones to clear obstacles. Fair length and difficulty with a number of post-game extras and some jarring plot twists for a happy-go-lucky platformer.

The graphics have been overhauled, but the style is completely different; some may construe this rendition as unfaithful or dull. There is also new and terrible voice acting, but you can turn on the old PS1 VA. If you didn't try this on the PS1, this is a great option. Features real-time combat with a cover system alongside the general slew of JRPG combat mechanics. Aside from the fairly forced love story, the plot itself is fairly focused and well done - going out of its way to subvert several cliches in the process.

Also features a Gamera cameo. Visually influenced by Impressionist paintings, Skyward Sword might be the prettiest Zelda title yet, with a whimsical airborne island setting and a story that finally ties together the convoluted Zelda timeline.

Combat is delightful in the way that each enemy feels like a mini-puzzle to solve, and Wii Motion Plus controls are responsive if your Wii Motion Plus is improperly calibrated, you may experience issues while diving or fighting. However, it's somewhat lacking in length and content for a mainline Zelda game. A slew of homebrew cheat codes can enhance the game by disabling certain interruptions, such as rupee text boxes and Fi's constant tutorials. Clearly influenced by and trying to follow in the steps of Ocarina of Time , with a gloomy look, a darker storyline, and more grotesque monster designs.

Also features a rather meaty plot with lots of supporting characters for a Zelda game. In the Twilight World you play as wolf-Link, a style which some find annoying. Tons of dungeons and content, in any case. Simultaneously released on GCN; this version was visually flipped for right-handed motion controls.

This game can softmod your console. This is a strategy game where you recruit civilians and assign them to various jobs. Then you go out into the open to explore, beat bosses, and conquer the world! There's a lot of secrets to find as well. Compared to Pikmin, there are a lot more kinds of minions to employ. The bosses in particular are a lot of fun here. They each have specific strategies and weaknesses that you will need to exploit.

Party building and organizing are definitely a fairly important part of the game as well. Great humor and some of the most creative bosses you will ever fight. Largely regarded as the best Wii game of ! Has a poor remake on the Vita with a less cutesy art style.

The first PlatinumGames title, a cel-shaded, black-and-white, ultra-violent brawler. Confront enemies in small 3D stages full of interactable objects which lead to grisly kill animations. The entire game has a grim sense of humor, with sarcastic commentators remarking on your exploits. Motion controls are obligatory, but work well for the most part. A short, but pretty great experience. The sequel to Kororinpa Also a great game , this has a lot more features that make it superior to the original.

New gameplay modes, tons of new levels and puzzles, Balance Board Support, and the ability to make your own levels and download other people's levels over WiFi.

The tilt controls are really fun and quite responsive. Ignore the story mode involving helping out an ant. If you liked Super Monkey Ball, this is right down your alley. A very popular game to hack and generate custom content for, such as textures, characters, vehicles, music, race tracks, and other fun stuff.

Online multiplayer has been shut down, but alternate servers are now available through the Wiimmfi service. Classic and Gamecube controllers supported.

I don't know how you could have the dignity to put "8" in this game's title. But anyway, the game has the same formula as the last ones. Collect stars, play minigames, etc, etc. Lacks widescreen support for whatever reason, but at least it's more akin to the Hudson games than its sequels. After 8, they decided to give Mario Party a 5 year break, and then made the 9th one. And they actually did something different this time.

You now move in a car, an have to collect the most Mini-Stars, and now the Mini Games are less abundant.

Hated on by most because it was too "different". Also has one of the most eye-searingly gaudy and thematically unfocused case cover art of all time. It is the sequel to Super Mario Strikers on the Gamecube, and features chaotic soccer gameplay and online competitions. The grim-dark special kicks are pretty badass, too. Remix of the PSP title. Navigate your way through various stages by either heating or cooling your little glob of mercury, making it either run faster or become more solid.

Add in puzzles that require you to split the blob into multiple parts, colour each in, join them to form a certain colour and somehow manage not to fly off the level and you have one hella hard game. The motion controls work really well in this game. Decent compilation of the first six Metal Slug games plus X, the fixed version of 2. Contains none of the extras of the original console releases. Suffers from some annoying loading times and a bit of slowdown. These games have been ported everywhere, and some versions are better.

At any rate, they are excellent arcade run-n-gun games with utterly gorgeous sprite work and an irreverent sense of humor.

Great for co-op. Infinite continues too, so don't sweat it. The conclusion to the Prime saga that began on the GCN, now with a very developed story and lots of dialogue for a Metroid game.

The gameplay is the same as in previous titles but flawlessly implements the Wii's motion controls, which especially makes for some very fun boss fights.

Sadly it gets quite easy towards the end. Still a fantastic game. The Metroid Prime Trilogy was also released for Wii with motion controls for all three games, but is exceedingly rare. The first two entries are enhanced with Wii controls and EDTV p widescreen , but there are some missing effects and visual glitches Read more here.

Discontinued, so if you haven't got it by now A stylish action-platformer with fun gameplay that is kinda held back by an iffy camera. You play as a mushroom person exploring a world where the things small to us are massive to them. The combat is pretty simple, but building weapons is fun, the platforming works well, and the boss fights, ranging from a star-nosed mole to a jackalope, are fun.

If only the camera didn't freak out every time you got near a corner. Prequel is on DS but is a bit crappy. Started out as some basketball, turned into a remake of the classic NBA Jam. The Wii version is a bit "gimped" compared to other console releases not as good graphically and no online mode , but has an extended single-player mode to supposedly make up for it.

Play it while its references didn't get old. As a single-player game it's a pretty by-the-numbers retread of Mario platforming, with added Koopa Kids for the nostalgic. But as a multi-player co-op game up to four players it's extremely fun thanks to the ability to constantly troll each other by stealing power-ups or pushing them off ledges.

Definitely a game to play with friends. Has more sequels than it should. All of them plays the same. It's a 2. Hold the button to speed up, and do this in circle formation around enemies to defeat them. Oddball Suda51 game that's partially a mockery of seventh-gen open-world games and partially a Jackass-style absurdist comedy.

The game is built around a series of fantastic boss battles against rival assassins in a bid to become the 1 killer in the world.

The rest of your time is spent playing mini-games and doing side-quests in a mostly-empty town. Motion controls are compulsory and really add to the visceral, ultra-violent action. Flawed, but fun and irreverent. PAL version is censored. Ported to PS3 and Switch with new content. Direct sequel to the first game, which sees Travis once again climbing the ranks of the world assassin ladder. This time there's more ridiculous boss fights and you don't have to grind to attempt them, but there are some mini-games and side-quests regardless.

The game is notably easier than the first, and the ending is kind of a letdown, but in most ways it's an improvement especially in terms of pacing. It's still trashy, janky, and silly, though, which is just how fans like it. Travis Strikes Again is a spin-off. NMH3 is coming on the Switch. Plays like a beat-em-up based game, pretty good all around One Piece game. Developed once again by Ganbarion.

You play as the straw hat crew just beating ship up and having a grand old time. English voices are actually done by Funimation instead of 4Kids. If you are a fan of One Piece, get this.

Honestly, just play Pirate Warriors on other platforms. The OneeChanbara series aren't popular outside Japan so you probably don't know what's this game about. It's pretty simple, though. The story is forgettable and terribly translated so don't bother. Later on when you level up, you'll need a lot more timing and "rhythm" to achieve some cool combos specially with the unlockable characters. Despite what some reviews says, the controls are remarkable intuitive and fits perfectly with the arcade-y gameplay.

Unlock harder difficulties to find a real challenge. Overall, it's a really fun and overlooked game that will deliver many hours of entertainment. Also, dat Saki's suplex. Interestingly enough, the game can be controlled entirely with the nunchuck, which takes some getting used to.

The battle system focuses on using the analog stick to angle or power up attacks from your characters' various, er, bon-bons. You can take on jobs and professions to get money, items, etc. Recommended if you want to play a unique RPG.

I know that just by looking at the boxart, one would think this is a "casual" game. Well, you would be right, but this is a casual game done well. You buy and manage various restaurants, trying to get them to 5 star rating by buying special ingredients for food, which is cooked in surprisingly well done "Cooking Mama"-esque mini games.

May not appeal to everyone. Underrated action-adventure that uses the Wii's controls to its advantage. Gameplay is split between making your way through Gothic, monster-filled dungeons, and retrieving "monster flesh" for your beloved, a girl who will mutate into a monster if you don't feed her regularly. This light dating sim element adds stakes to the story, and there are different endings based on your choices and performance.

Combat and gameplay are whip-based, using pointer controls to target enemies and features, and swing to them. Excellent music and presentation. Though not perfect, it's the best 3D Castlevania game we never got. Available on the Wii U eShop.

There's practically no changes to the main game other than the ability to display it in p, but the it does include a second campaign that picks off where the first one left off, letting you use some new characters, and also comes with a digital art disc, which has art work and sprites from the game. Minor updates to loading times and a few textures are barely noticable. Not much has changed in this port of the GC game except the addition of some decent usage of motion controls that only enhance the experience.

It's also in , as well. You play as Captain Olimar, who crash-landed on a planet that's implied to be Earth. Various parts of his ship have scattered across certain areas in a small part of the world since Olimar's quite small himself.

With the aid of plant-like creatures named 'Pikmin' you must retrieve the parts of your ship before the thirty-day limit is up. Similar motion updates as Pikmin 1. Takes place after the first, and this time you get a partner named Louie to accompany Olimar. You travel back to Earth to pay back a steep debt for your boss by collecting what seems to be various pieces of junk and trash.

Once again, you need the help of the Pikmin to accomplish this, and this time, there are two more varieties than in the first game. Unlike the 1st game, there is no limited day system and the levels are much bigger. The focus has shifted from exploring the overworld and archieving as much as possible as fast as possible to dungeon crawling and treasure collecting, which you might or might not like. Special challenge levels and multiplayer add variety.

You like Fatal Frame right? Too bad! This is a remake of Fatal Frame 2: Crimson Butterfly widely regarded as the best iteration in the series using the FF4 engine. Its story segues into FF1 related stuff, but is largely comprehensible so you don't have to worry about missing out on anything. The Wii Edition features the Haunted House multiplayer so if you have a woman over ha! Also features new endings and other features. It was quite average, right? Well, this is nothing like those.

Watch your opponent for visual cues and dodge in time, then strike back with a perfectly timed hit! Little Mac and Doc Louis return, along with many fighters from previous installments and the infamous bike scene remastered for a new generation. The motion control is decent, but play NES-style if you want to beat the game.

Contains a surprising amount of replay value with unique challenges: Title Defense, Last Stand and Champion modes. A non-party Raving Rabbids game that's actually really good.

The story revolves around the Rabbids suddenly deciding that they need to go to the moon, because, I don't know, it's their home or something. So they decided to cause chaos throughout the city and the world by getting as much junk as they can by crashing into it and putting it into a shopping cart, Katamari-style, so that they can make a tower of junk that stretches to the moon.



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