Ds games like brain age




















When a lot of people think about the Nintendo DS, they think about games like Animal Crossing , Nintendogs , and Brain Age - all games that are fairly family-friendly and primarily appeal to the younger demographics and more casual gamers. But, throughout the original Nintendo DS's lifespan, a few games got an M rating, meaning that they were meant to be purchased by people over the age of 17 and might feature more violent or scary situations.

Pretty surprising, right? Resident Evil games have been released on a variety of different consoles. Two different games in the survival horror franchise were released on the 3DS, but only one was released on the original Nintendo DS, making it one of the 11 games on the console to be hit with an M rating.

Resident Evil: Deadly Silence was released in and is an enhanced port of the first game in the survival horror series. The game was released to celebrate the 10th anniversary of the series and follows the same basic plot as the original game, with a Classic Mode that is the same as the original as well as a mode that has a higher number of enemies spawning. In the game, the player takes on the role of Matt Simmons, a new forensics detective who was just assigned his very first case.

The player uses the DS' touch screen in order to investigate different areas of the crime scene to figure out what happened there. This game is one of the most well-known M-rated games on the Nintendo DS. The Grand Theft Auto series has released games on multiple consoles over the years, but the fact that one came out on the Nintendo DS might be surprising to some casual fans.

It got an M rating due to the violence and graphic nature of the game, but its score of 93 on Metacritic still made it the best Nintendo DS game released.

Released in , C. This game didn't get the best reviews when it was released and is one that not many people know about because of that. Still, this game is one of under a dozen that got an M rating on the Nintendo DS, making it a unique one and one that many collectors want to get their hands on. The game is more geared towards children with its emphasis on more colorful, 3-dimensional images, granting an appealing presentation.

Many of its minigames are also on the simpler side, but are nonetheless fun to work through as you try and speed your way through a slew of random memory, logic, and concentration games. The experience is kept fresh with its cycling between images, words, and numbers for its puzzles. While Brain Age and Big Brain Academy tended to hog the spotlight when it comes to digital mind exercises, Majesco's puzzler somewhat flew under the radar. It's a bit rough around the edges and slim in content compared to Dr.

Kawashima's software, to be sure. Yet, this DS game still provides its own certain charm with its focus on picture games and notching high scores. In many ways, the lesser-known Big Brain Academy took the fundamentals of Brain Age one step further, at least for the more creatively-minded crowd. Rather than hone in on number crunching, wordplay, and basic images, this game took a more colorful, visually-oriented approach, helping it stand out when it launched in mid You might, for instance, be shown a bunch of moving animal silhouettes and asked to match them up with the revealed pictures of each creature.

Rather than given a specific "brain age," you're also shown a more elaborate score based on multiple elements - think, identify, compute, analyze, and memorize. But you're also tossed a more convenient, unified final "weight" of your brain. Yes, this strangely-designed professor has no qualms about revealing your supposed smarts. As it happens, Dr. Kawashima makes an appearance on Nintendo's DS follow-up as well, in all his polygonal 3D glory.

This sequel to Brain Age runs with a similar style of the original brain-busters, yet it adds a new dimension to the experience, in more ways than one. This game cleverly utilizes the context of modern times - and the distracting effect of technological stimulation - for its main themes. These essentially boil down to challenges that hone concentration and memory.

Yet, Concentration Training plays this out in a fun, creative manner. You're also thrown a curveball with the new "Devilish Training," which puts a trickier twist on existing challenges and adjusts the difficulty according to performance. Stephen is an avid Nintendo, Indie, and retro gamer who dabbles in Xbox on occasion, mainly in the form of binge sessions of Overwatch. Try it..

Originally posted by I slice the pizza :. Kenny View Profile View Posts. Fallout 76, really hard to keep your sanity. Additionally, Opus Magnum.

Recently, he's developed a tremor and has concerns about possible parkinsons. I've been urging him for years to take up Tetris for mental and spacial stimulation. Doubly so since he downloaded the original Spectum Holobyte Tetris from a FTP server and showed it to me back in the day. Last edited by DieDisneyDie ; 2 Feb, am.

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